ROME REBORN

Flyover Zone is proud to be the developer and distributor of Rome Reborn, a series of products taking you on virtual trips (or, “teletours”) to ancient Rome in the year 320 of our era.  This year represents the peak of Rome’s urban development. Immediately afterwards, civic building in the city stopped when the imperial capital was moved to Constantinople. Meanwhile, in Rome itself we start to see the construction of new large churches for adherents of the new state religion, Christianity.

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Each Rome Reborn teletour utilizes our company’s scientific 3D digital model showing the city as it appeared in that year. The model (“Rome Reborn 3.0”) consists of two sorts of elements: detailed models of the monuments such as the Roman Forum or Colosseum whose physical remains are well enough preserved to make possible detailed digital reconstruction; and generic models of structures such as apartment buildings known not from physical remains but from texts and other ancient sources. So, the reconstructions you see on your virtual tours are as accurate as Flyover Zone can make them.

But Rome Reborn’s teletours offer more than that. They show you how the ruins of the monuments visited appear today. At each stop on the tour they let you listen to an expert who explains what you are seeing. They help you understand the monument’s context in the ancient city by taking you in the air overhead to get a bird’s eye view.

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In short, Rome Reborn is a combination of virtual tourism and virtual time travel. While nothing can replace the thrill and inspiration of seeing The Eternal City, Rome Reborn has its own attractions and advantages as compared to a traditional visit.

Director of Rome Reborn is Prof. Bernard Frischer, an expert on the archaeology and topography of ancient Rome and environs.

User Reviews

Rome Reborn is a useful tool for understanding the layout and topography of the Roman Forum. By being able to observe digital reconstructions of the forum's buildings and monuments, students get a feel for the layout of Rome as it existed at its height. The accurate scale of the buildings and the colorful recreations give these buildings a fuller texture than does seeing them in textbooks. Just being able to turn about to look at the different buildings enhances one's conception of the physical space of the forum.​
Adrian Black-Seitz
Student of Classical Archaeology, Florida State University
As someone who teaches ancient architectural history to hundreds of college-level students each year, I know that one of the major challenges faced by my students is learning how to visualize and understand two-dimensional images such as plans, sections, and elevations, into three-dimensional forms. Static images (slides of actual remains and reconstructions) are helpful, but do not really allow a viewer to develop a sense of massing, spatial relationships, and context. Rome Reborn thus addresses a real pedagogical need in a format that is both attractive and fun for the user while meeting the highest scholarly standards. ​
Dr. Kevin T. Glowacki
Associate Professor of Architecture, Texas A&M University
The Rome Reborn team has been working tirelessly for years in order to help bring the Roman Forum back to life for students and interested individuals through the use of Virtual Reality. The Roman Forum application is certainly at the forefront of creating engaging ways for schools and museums to inform people about archaeological sites and research. Currently, most people learn about archaeology through the media, and with shows such as Ancient Aliens and American Pickers, the content people are receiving is largely incorrect. It is essential that experts re-take control of the narrative, and Rome Reborn has provided an excellent demonstration of an effective way to do this.​
Dr. Jared Katz
Curatorial Fellow, Denver Museum of Art